Mindspaces
H2020 project
Start date:
01/01/2019
End date:
12/31/2021
Coordo:
ETHNIKO KENTRO EREVNAS KAI TECHNOLOGIKIS ANAPTYXIS (Greece)
Partners:
UNIVERSITEIT MAASTRICHT (Netherlands),
UNIVERSIDAD
POMPEU FABRA (Spain),
ARISTOTELIO
PANEPISTIMIO THESSALONIKIS (Greece),
MCNEEL EUROPE
SL (Spain), up2metric P.C. (Greece),
NUROGAMES
GMBH (Germany),
ZAHA HADID
LIMITED (United Kingdom),
Maurice Benayoun (France),
AnalogNativeNeitschund Götz Gbr (Germany),
LEMON GRASS
COMMUNICATION SL (Spain),
E-SENIORS: : INITIATION DES SENIORS AUX NTIC ASSOCIATION
(France),
LLOBREGAT
HOSPITALET AJUNTAMENT (Spain).
MindSpaces
aims to create a novel approach to urban and architectural design by generating
3D-VR immersive and emotion-adaptive ‘neuro-environments’
that will help in designing emotionally-relevant urban spaces.
The emotional aspects of an environment will be
captured through the use of mobile EEG (Elecroencephalography)
headsets, wearable bracelets/ watches, and other physiological sensors that
will be embedded with a VR-headset, so as to allow capturing the neurofeedback of a VR-experience.
The neuro-feedback will
allow the virtual space to be adapted accordingly, resulting in an
emotion-adaptive space. The ‘neuro-environments’ will
be used at two levels of granularity. At the first level, artists and creatives will experience the ‘neuro-environments’
with the intention to improve the emotional-relevance of the urban space
through the neuro-feedback of individuals, that have
very-well developed the perception of aesthetics in what refers to symmetry and
harmony but also to unconventional thinking leading to unexpected solutions.
At the second level, the ‘neuroenvironments’
will be experienced by the potential occupants of the urban space, so as to
improve the emotional-relevance of this space through the neuro-feedback
of individuals that have developed through experience the perception of space
usability, comfort and functionality.
This will allow MindSpaces
to combine the transversal competencies and unconventional thinking of Artists,
with the empirical and pragmatic perception of actual occupants, so as to drive
the development of unconventional and unexpected solutions in the design of
urban spaces.