The MobilityMotivator, Minutes of the WP2 Meeting,
Paris,
October
23, 2013
Cité
Universitaire Internationale de Paris, Maison du Canada
Participants
Technology Partners:
Stephan
Roelants, (SR), Studio352
Kristof Van den Branden, (KVB), La Mosca
Julien
Chomat, (JC), Audemat
Patrick
Guin, (PG), Audemat
Peter Wagstaff, (PW), LISV
Sébastien Dourlens, (SD), LISV
Research, Endusers and Dissemination Partners:
Annegret
Verbeek, (AV), GRC
Peter Enste, (PE), IAT
Christian Lovis, (CL), HUG
MBalloSeck, LISV/CEREMH
Radka
Bartosova, (RB), INV
Marie-Madeleine Bernard, (MMB), LISV
SanjaVujacic, (SV), LISV
Monique Epstein (ME), E-Seniors
Anais Fernandez
(AF), E-Seniors
Annick Martin (AM),
NCP
MORNING SESSION
1.
Introductions
of the participants
2.
IAT presentations
·
PE provided an update on who is doing
what
·
For details
see attached file
·
ACTION: By mid of November IAT presents an
English version of IAT’s paper on serious games
·
Update IAT questionnaire: Already 950
participants to MoMo survey & expecting to have
over 1000 by the end of the year across Germany, Austria, Switzerland,
·
Question: Could the IAT’s
questionnaire be used in France? ACTION: IAT and E-seniors to discuss
this later
3.
Criteria for
selecting living lab participants
·
Suggestions from AM that some living
lab participants should be ‘disabled’ in one way or another
·
PW on focus groups in France
o They
have done a focus group with E-Seniors
o Proposed
that they should try and get views also from carers
·
AV focus group – talked about 2 different
focus groups they have
o Focus
group with technical experience (Internet group of GRCM)
o Focus
group with experience in activity at age
·
PE -
Reminded to everybody that this was also discuss during our last meeting
o The
key criteria for participants selection are: Age 60+, understanding the
language (French, German)
4.
Secondary
data analysis by IAT presented by PE
·
For details
see attached file
5.
IAT’s MoMo primary end-user questionnaire
·
PE presented the different types of
questions explore through the questionnaire:
o Quality
of life
o Activity
(daily activity, leisure activities)
o Handling
of technical products
o Self-responsibility
for health
·
IAT is planning to do cluster
analysis to identify different types of users groups
Discussion:
·
Question to PE and AV what are all
the channels through which you disseminate the survey?
-
Customers of GRC
-
Housing company in Mettmann
-
Customers of a fitness studio
-
Internet survey in Germany (supports
by BAGSO and TU Munich)
·
CL:
What we don’t knowand what we need to find out is:
o What
features would make a game addictive for an older person – What is older
people’s perception of gaming? Should we change the terminology ‘gaming’ just
because it can be perceived as negative?
o What
type of apps do older people download? What are the characteristics of a “killer
app”?
o RW
commented – we can ask what people value, what’s fun for them
o What
are the addictive immersive features?
·
SR highlighted that when creating the
target user profile we should differentiate among other where the target user
is based whether it is in a city or countryside or elsewhere
·
ACTION: CL
proposed that PE should create a group which would develop a methodology
for identifying the killer apps characteristics, what will older people
·
E-seniors have a meeting on 12th
November in a workshop where they explore older people and gaming behaviour
6.
Preliminary
primary end-user questionnaire results
·
Presentation by IAT (see attached
file)
Discussion:
We must find out...
·
…what motivates people to be active?
·
…what demotivates people to be
active?
7.
Timeline for
WP2
·
For details
see attached file
·
ACTION: Develop research protocol after the
meeting, review process in November
·
Focus groups for primary to start in
December and hopefully for secondary as well
·
HUG contextual enquiry in their
workplace will start in December, then focus groups, then participatory design
AFTERNOON SESSION
The agenda of the meeting has been
changed. Partners note that the most important topic to discuss is how we can work
with each other as a team.
1.
Mails
·
Bilateral discussions should take
place between the two parties involved only
·
Internal problems need to be solved
internally
o Discussion:
What are internal problems?
§ Contracts,
salary, IP
·
No mail should be longer than 10
lines, if it is to be longer it should be a document
·
All participants agree to the
following E-Mail rules:
-
No longer than 10 lines
-
No internals
-
Clear description of subject
2.
Executive
Board
·
Who is the board?
·
ACTION:SV organizes a board meeting – 1
person from each organisation
3.
Tools to
work
·
Mailing lists and somebody who is in
charge, typically a coordinator’s job
o WP
leaders
o WP
leaders + other partners
o Consortium
o Executive
Board
·
At a doodle (provided with date and location!),
people need to respond fast
·
At a doddle participants also write
their institution (e.g. Peter [IAT])
4.
What we are
going to do – action plan
·
What has to be done by whom for the
next 2 months and concentrate on that
·
ACTION: PE will develop a time schedule with
focus on WP 2 for the next 5 months and will send it around in the week after
the meeting.
5.
Discussion about the common vision
·
Target – elderly
·
2 functional requirements
o Achieve
– improved mobility/cognitive skills
·
Socio-economic evaluation
o We
will select the group based on which we will then
o We
will not design the project based on a specific population but we will devise a
socio-economic evaluation based on a selected group
·
First step: To define what is the
technical ‘playground’
Intersection
with WP 3:
Presentation
of Studio 352 & LISV